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Civics Foundations

The Academy — adults15 units · about 298 minutes in all
  1. 1 · Three Branches, One Question: Who Can Actually Do This?20 min
  2. 2 · How Do You Know? A Working Method for Checking Anything20 min
  3. 3 · The Levels: Finding the Office That Can Actually Fix It18 min
  4. 4 · Where the Money Actually Goes22 min
  5. 5 · Which Amendment Actually Applies20 min
  6. 6 · Upstream: Finding the Record Itself18 min
  7. 7 · Your Own Balance Sheet20 min
  8. 8 · From Ballot to Certified Result18 min
  9. 9 · Success 101: The Evidence Rule for Advice18 min
  10. 10 · Health: The Boring Fundamentals Win18 min
  11. 11 · Money: The Old Rules Still Hold20 min
  12. 12 · Relationships: The Strongest Predictor18 min
  13. 13 · Habit and Practice: The Compound Interest of Behavior18 min
  14. 14 · Real Life Is a Combined Subject: Reading a Job Offer20 min
  15. 15 · The Relationship Comes First30 min

0 of 15 marked finished on this device. That's everything for now.

The Academy — kids30 units · about 437 minutes in all
  1. 1 · Nobody Gets to Do Everything15 min
  2. 2 · Who Fixes Things Where You Live15 min
  3. 3 · How Do You Know That?15 min
  4. 4 · How a Rule Gets Made — and Where Ideas Get Stuck15 min
  5. 5 · Money In, Money Out15 min
  6. 6 · Taking Care of the Only Body You Get12 min
  7. 7 · Friend Skills: The Subject School Doesn't Grade12 min
  8. 8 · How Getting Good at Anything Actually Works14 min
  9. 9 · The Stand, The Whole Day: When Every Subject Shows Up at Once14 min
  10. 10 · The Rules That Protect You15 min
  11. 11 · Go Find the Real Thing15 min
  12. 12 · What Happens After You Vote15 min
  13. 13 · Things You Own, Things You Owe15 min
  14. 14 · Rules You Can Point To10 min
  15. 15 · Jobs That Help Everyone10 min
  16. 16 · Choosing Together10 min
  17. 17 · Signs of Our Country10 min
  18. 18 · Money, Work, and Waiting10 min
  19. 19 · Our Town, Our State, Our Country10 min
  20. 20 · Two People, One Day20 min
  21. 21 · Groups, Shares, and Why They Are One Idea20 min
  22. 22 · A Fraction Is a Place on the Line20 min
  23. 23 · Say It, Show It, Explain It20 min
  24. 24 · Change One Thing20 min
  25. 25 · Sounds You Can Build With15 min
  26. 26 · Ten Ones Make a Ten15 min
  27. 27 · One Sentence That Says One Thing15 min
  28. 28 · The Sounds Inside Words10 min
  29. 29 · How Many? Counting That Means Something10 min
  30. 30 · The Bar Becomes the Variable25 min

0 of 30 marked finished on this device. That's everything for now.

Library

Learn the subjects

The volumes are the root of the whole building: every claim labelled, every source graded, every gap named. The catalog and the standard say what the shelf is measured against.

That's everything for now.

Study the republic

The civics wing: how the government is put together, what your rights actually say, and the guide that carries its own evidence.

That's everything for now.

Read the sources themselves

Primary texts, not summaries of them. Public domain proved in code, dissent shelved at the same height as the documents it answered.

That's everything for now.

Practice by playing

The Arcade drills what the volumes teach. Its games cite the Education Library for their facts — one copy of each fact, in the root, where a correction lands everywhere at once.

That's everything for now.

Use it on the real government

The library's purpose walks out this door: the tools that point what you learned at the government you actually have.

That's everything for now.

Proficiency shelf

What you’ve shown you know. It never fades and there is no streak to keep.

  • Three Branches, One Question: Who Can Actually Do This? · not yet
  • The Academy — adults0 of 15 to proficient
  • The Academy — kids0 of 30 to proficient

It counts what you marked finished, and it never goes down on its own. Only you can unmark a unit, on the Academy page.

That's everything for now.

About the Library

This is the whole building. The Education Library's volumes are its root — the one place a fact lives, so a correction made there lands everywhere at once. Every other surface here is a wing of the same structure: the courses teach from it, the games cite it, the primary texts sit under it, and the tools point it at the government you actually have. All of it is free, and no account is involved — the facts are never the perk.

Volumes
149
Labelled claims
770
Teaching plans
290
Subject-level slots filled
365

Counts are read from the same file the build gates run against — 268 defined terms and counting. If this page and the gates ever disagree, the build fails. None of it claims to be finished: the shelf reports its own emptiness without rounding up, on every visit.

The rooting rule

A fact lives in one place — a volume of the Education Library — and everything else cites it. The Arcade's games already do this in code: a game constant either points at a volume and claim, carries its own named source, or is labelled as an invented model, and a citation that points at nothing fails the build. As older pages are revisited, their duplicated facts move into the root the same way. Where a surface still carries its own copy, that is a migration not yet done — not a second source of truth.